Révision 32 lsm3D_compile.sh
lsm3D_compile.sh (revision 32) | ||
---|---|---|
7 | 7 |
# -------------------------- |
8 | 8 |
CCPP='g++' |
9 | 9 |
|
10 |
# For MacOS X: |
|
10 |
# For MacOS X you may want to change it:
|
|
11 | 11 |
# --------------------------- |
12 | 12 |
#CCPP='g++-mp-6' |
13 | 13 |
#CCPP='clang++' |
Formats disponibles : Unified diff