Add FPS stats. Add Counter measures to Artefact evasion of bodies.
Integrate Potential and Force distinction for Interaction.
Add OpenGL free simulation. Add toggle Position/Speed.
Split Box and Ball distribution. Improve stability.
Add Oland AMD support, but problems on small systems.
Massive changes to support AMD Oland Chipset.
Add variability in statistics. Express statistics in log scale.
Correct lots of bugs.
Cleaning deprecated options.
Most improved version with rendering.
Add first version of OpenGL direct rendering. Mostly buggy.
Split velocity and position. Improve consistency.
Correct FP64 implementation for Gallium/Mesa
Improves FP definitions. Add differential build by OpenCL implementation.
Correct minor bugs.
Change *PU to xPU
Improve distribution and Viriel verification.
Modified version of Runge Kutta
Integration of other methods of Differential solves.
Modify the initial conditions for speed.
Deeply modified version to match MESA implementation.
Add exploration of pow versions.
Add pragma for FP64
Add new option.
Add Kinetic & Potential.
Add FP64 choice.
Migration to Python 3.
Deep changes on memory use.
Change values on default execution.
Plot in 3D results.
First working version.
Add broken version of NBody Runge Kutta resolution.